Thursday, May 8, 2008

Star Trek Game Review

The computer game Star Trek: Deep Space Nine: The Fallen, released in 2000, fits well into the series continuity and is like an interactive episode of the show with an action adventure setting. Deep Space Nine is the most story-driven of the Star Trek series, with a complex storyline over its seven seasons, but gamers new to the show can also appreciate The Fallen's self-contained narrative involving the conflict between the two central alien races, the Cardassians and Bajorans, and the quest for some Bajoran artifacts.

There is a lot of gameplay opportunity, as users can do three different versions of the story by controlling Captain Sisko, Major Kira Nerys or Commander Worf. On DS9, the main character can walk around and talk to other people like Commander Jadzia Dax, bartender Quark, Dr. Bashir, Security Chief Odo, mysterious Cardassian tailor Elim Garak and engineering officer Chief O'Brien, but there is less to do there than in the main game levels. Each character has distinctive weapons and self-defense styles. They can also pick up items in the environment like medicine or weapons. Most of the characters are voiced by the original actors from the television series, with the exception of Sisko and O'Brien, adding to the realism. There are also several new characters. The officers have a variety of tasks, including rescuing injured crewmembers, engineering puzzles aboard the starship Defiant and the space station DS9, and challenges on alien worlds. The player is given lots of freedom to explore the environment, and the game provides a good opportunity to experience the life of a Starfleet or Bajoran officer.

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